![]() Rosnakht, Heir of Rohgahh ( 1 ) Legendary Creature Kobold Warrior (0/1) Battle cry while for kobolds simply porting halfling animations will do the trick you have to remember that there are dialogs that MIGHT have special interactions meaning people would have to go through all of them again.Īs much as we want centaurs to be playable its not really on the menu. ![]() ![]() Granted, people who are working on models, rigging and animation are different from people who work on say scripting/worldbuilding, its hard to imagine them just sitting on their asses, they'd be cooking up additional animations all over.Īnimations that can be easily rescaled -> all existing models use roughly same model in terms of skeleton, with exception for tails. Id be 100% up for centaurs aswell, but i dont think thats a possibility - too much trouble with rigging and animating for little pay off - what percentage are centaurs played as? Even if you include a few npcs, its a huge pain in the ass, for very little. ![]()
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